Does intelligent life exist outside the Universe?
We are hardwired to project human qualities onto what we see as intelligence
Continue ReadingWe are hardwired to project human qualities onto what we see as intelligence
Continue ReadingWe integrated NASA’s SPICE library with Unreal Engine 5, into MaxQ Spaceflight Toolkit, and Unreal Engine 5 Plugin. Let’s solve some space flight and orbital mechanics type problems - in Blueprints!! (Updated 1 July 2022)
Continue ReadingMaxQ Spaceflight Toolkit for Unreal Engine 5 has been released to the Unreal Engine Marketplace.
Continue ReadingUnreal Engine’s HTTP and JSON modules make it ultra-easy to send requests over Http. Learn how to make your own Live 3D visualization of space debris orbiting Earth, by querying a Satellite Catalog REST API.
Continue ReadingToday you’ll develop a Node.js server that displays a list of satellite collision alerts. The server will serve alert-list web pages, and also expose a REST API other websites can use. That sounds like a lot, so let’s get going!
Continue ReadingLearn how to develop a C# application that analyzes live satellite orbit data. We’ll also get and process lists of collision near-miss alerts. And, we’ll take a look at data for debris created by Anti-Satellite weapons testing. So, who’s the biggest orbital debris polluter? You’ll have the power to check it yourself.
Continue ReadingUse cURL to investigate orbital debris created by anti-satellite weapons testing.
Continue ReadingIn the first post of this series, I made the point that “dirty” Anti-Satellite Weapons are unusable in limited conflicts. Now it’s time to lead you through writing code to programmatically find ASAT test debris and collision alerts. You’ll do this using cURL, C#, Node.js, and Unreal Engine C++ - your demand shall be the command.
Continue ReadingSo, you’re developing a Spaceflight Simulator. How’s a little help with atmospheric flight sound? Good? You’re in luck: Epic Games creates Project Antoinette Flight Simulation Tools, teams up with ArcGIS, Cesium, and others. How useful will it be?
Continue ReadingJPL is looking for a “Solar System Geometry Development Engineer” and “Software Engineer for Small-body Ephemeris Development” to work on NAIF SPICE 2.0, as well as an “Engineering Applications Software Engineer III” to work on Mars Projects.
Continue Reading“No fundamental arrow of time”, court rules, in stunning rejection of entropy.
Continue ReadingOur Solar System contains eight planets and more than 200 moons. The large majority of those moons have no chance of being habitable, but some of them—Europa and Enceladus, for example—are strong candidates in the search for life. Is it the same in other solar systems?
Continue ReadingFearlessly enter conversations with the TikTok generation and offer your own take on A$AP Rocky’s relationship with Rihanna that will leave your audience STUNNED. Here’s what you need to know.
Continue ReadingDirect Ascent Anti-Satellite Missiles are debris-generating sledgehammers. Would we actually ever use them in a conflict?
Continue ReadingRocket Lab has just joined SpaceX in the club of space companies that can launch an orbital-class rocket booster and bring it back alive.
Continue ReadingThe images released by the James Webb Space Telescope team last week aren’t officially ‘first light’ images from the new telescope, but in a way, it feels like they are. These stunning views provide the initial indications of just how powerful JWST will be, and just how much infrared astronomy is about to improve.
Continue ReadingTaming the coordinate system in galactic scale space games. (Also, will LWC fix everything?)
Continue ReadingHow do we integrate a 3rd party library with Unreal Engine 5? In this epic 5 part series we will marry a REAL rocket science library, NASA’s SPICE Toolkit, to Unreal Engine 5. So, buckle up, spacekateers!
Continue ReadingWe are integrating a 3rd party library with Unreal Engine 5. What are our options?
Continue ReadingWe are integrating a 3rd party library with Unreal Engine 5. How do we integrate the library into the build?
Continue ReadingWe are integrating NASA’s SPICE library with Unreal Engine 5. How do we expose SPICE functionality to our app/game (C++/Blueprints)?
Continue ReadingIf the phrase “My god, it’s full of stars” was ever appropriate, it’s today, because of these new images from the James Webb Space Telescope. These are ‘just’ engineering images, mind you, but they are incredible. The number of stars and galaxies visible in each image is just remarkable, not to mention the crisp clarity in the fields of view.
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